Difference between revisions of "Play a Heavy in Team Fortress 2"

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Heavies are the Russian gunners of Team Fortress 2. Renowned for their role in defense, Heavies are also the biggest target. Armed with a Minigun, a Shotgun and their Fists, they can demolish several things and kill many people and if they are teamed up with a Medic, they can taste the Ubercharge and destroy everything and anything.
 
Heavies are the Russian gunners of Team Fortress 2. Renowned for their role in defense, Heavies are also the biggest target. Armed with a Minigun, a Shotgun and their Fists, they can demolish several things and kill many people and if they are teamed up with a Medic, they can taste the Ubercharge and destroy everything and anything.
[[Category:Team Fortress 2]]
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[[Category: Team Fortress 2]]
 
== Steps ==
 
== Steps ==
 
# Lock and load. Heavies are armed with an outstanding 300 health. Add the Medic's 150 health boost and Heavies hold the highest amount of health possible, 450. Aside from the health, they also boast the slowest speed possible but also holds a dangerous 200 bullet Minigun, a 6/32 medium ranged Shotgun and their own powerful Fists that can dent metal.
 
# Lock and load. Heavies are armed with an outstanding 300 health. Add the Medic's 150 health boost and Heavies hold the highest amount of health possible, 450. Aside from the health, they also boast the slowest speed possible but also holds a dangerous 200 bullet Minigun, a 6/32 medium ranged Shotgun and their own powerful Fists that can dent metal.
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#  In the phase of the game where battles become significantly fast paced (such as while storming an enemy position with a couple of teammates in tow) or close combat battles (where the team has to go through series of corridors) it is not always advisable to keep your gun spinning while you move. Instead learn how to anticipate enemy attacks (listening to footsteps, enemy weapon sounds and projectile trajectories) and how to jump-spin (simple - just jump in any direction and hit the right mouse button the moment you jump). This will allow you to maximize your limited mobility and allow you to deliver unpleasant surprises to opponents by jumping around corners and opening fire (your mini-gun's loud spinning sound is a sure give-away of an approaching heavy otherwise, and will attract immediate rockets/sticky bombs etc from even average players).
 
#  In the phase of the game where battles become significantly fast paced (such as while storming an enemy position with a couple of teammates in tow) or close combat battles (where the team has to go through series of corridors) it is not always advisable to keep your gun spinning while you move. Instead learn how to anticipate enemy attacks (listening to footsteps, enemy weapon sounds and projectile trajectories) and how to jump-spin (simple - just jump in any direction and hit the right mouse button the moment you jump). This will allow you to maximize your limited mobility and allow you to deliver unpleasant surprises to opponents by jumping around corners and opening fire (your mini-gun's loud spinning sound is a sure give-away of an approaching heavy otherwise, and will attract immediate rockets/sticky bombs etc from even average players).
  
== Video ==
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{{Video:Play a Heavy in Team Fortress 2|}}
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== Tips ==
 
== Tips ==